Competitions Arch 207a Arch 207b Arch 402 Arch 407 Arch 499 Arch 599

Architecture 599: Computers in Design

Intent: to provide a series of classes, geared for specifically for faculty and others for practicing architects


Faculty

Intent: to provide the faculty with a strong background in computer applications so that they can better guide their students' efforts, suggest methods of developing designs on the computer more thoroughly, and apply these computer applications to their own projects

Architecture 599 is an evolving course that changes in content as the computer based tools available in architecture become more diverse and numerous. Taught over the summer, it is geared towards bringing faculty together for the development of computer skills and discussions on the pedagogy of the tool. This course is expected to expand in the future by providing a forum in which all the faculty will have the opportunity to develop and lead specific seminars.

In the summer of 1996, the class focused on computer applications. Seminars dealt with modeling using form.Z, rendering, animation, image manipulation, and Internet resources for curriculum development. In addition, field trips to A/E/C Systems and architect's offices showed both what is possible and how the possible is actually being realized within the profession.


Practicing Architects

Intent: provide architects a vision of what is possible and will be possible in the next few years in CAD and computer graphics

The professional development seminars offerred by the USC, School of Architecture, fulfill the need for continuing education of practicing architects. Computers in Architecture: The Electronic Edge focused on two groups, leading architectural designers using computers in imaginative ways and the entertainment industry pushing the boundaries of computer graphics.

The content of the sessions are based on both panel discussions and field trips to the offices. Topics have included Grank O. Gehry and Assciates and how the limits of architectrual form are extended through CAD/CAM technologies; Elerbe Becket and the importance of computers in the hands of desingers; the Jerde Partnership and the role of project animation and visualization; 3Name3D and the use of architectural design in game development; Rhythm and Hues demonstrating state-of-the art computer technology.

Other one-time seminars have been given that fulfill specific professional needs, usually in the realm of software training.




ECV Personal Statement Curriculum Vitae Scholarly and Creative Activity Teaching Philosopy Service and Achievements Future Directions